Here is the third and final (for now) map in the Abstraction series! This time it’s a world all about grids. As previously mentioned these are survival worlds morphed into something a little bit different. You can’t play this map the same as a regular survival world, the ores are in different places, there are spawners around and dangers in unexpected places.
GRID sort of reminds me of Tron where the world is made up of a wire mesh… thats the inspiration and I think it’s pretty cool! It’s lots of fun to explore and the dangers are many from both a navigation and mental point of view. You can’t just walk where you want to go and will have to bridge around. It gets worse, floating water, floating sand, update near these and the world can fall apart. Just another wrinkle in the world. It isn’t as easy as it looks.
Category Archives: Lengthy Maps
Longer maps (Over 2 hours)
Abstraction: SOLAR – Marketplace Release (MCPE/Win10)
Venture into the expanse of space with Abstraction: SOLAR. Tired of boring old survival spawns? Sick of seeing a pretty build that doesn’t actually add anything to the WAY you play your survival except for some RP? Check out Abstraction: SOLAR. In the Abstraction series, I twist and morph vanilla worlds into something you cannot play the same way, this one is all about space!
This challenge survival map is made up of a number of planets. This creates quite the dilemma if you were wanting to complete the color monument because things are not as they seem and you’re going to be spending a long time bridging out from planet to planet. Some are filled with water, some filled with ore, some completely made of lava… but how to get to the center of those is half the fun. Grab your spacesuit and get into it!
Abstraction: VECTOR – Marketplace Release (MCPE/Win10)
Tired of boring old survival spawns? Sick of seeing a pretty build that doesn’t actually add anything to the WAY you play your survival except for some RP? Check out Abstraction: VECTOR. In the Abstraction series, I twist and morph vanilla worlds into something you cannot play the same way.
VECTOR is built with… well vectors. Lots and lots of lines of different materials. Everything is able to be created here, but finding those resources is a lot more different and even extracting them can also be as difficult! There is also a color monument that you should try to complete… not as easy as it would be in vanilla that’s for sure! Build something nice.
Infinity Dungeon EX – Marketplace Release (MCPE/Win10)
It finally happened! I went ahead and did the work to get Infinity Dungeon to work on pocket and windows 10. Introducing: Infinity Dungeon EX which you can get on the Minecraft Marketplace.
It has a tonne of new additions, new rooms, new items, couple of bosses and and expansive underground environment! It took a lot of work, so I hope you can find it in yourself to pay the small asking price. If it wasn’t for the marketplace, I wouldn’t be making things anymore, so thank you greatly Microsoft and Mojang for allowing it to happen through Minecraft. The goal is to be able to do it full time which will allow me to make a whole bunch of stuff, both old and new. In fact, there is already something brand new coming down the pipe which you should be able to see soon. Of course the old version of Infinity Dungeon will always be available for Java for free, which you can download just like you did before.