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Category Archives: Jigarbov

The word of Jigarbov

Balancing and Testing PVP

Posted on April 25, 2013 by jigarbov

PVP maps are a whole different beast to adventure maps I am learning. I mean, I knew things like balancing would be super important in a PVP map, but I never realised how often and how much testing you actually have to do. I feel like the map is slowly getting to a place where I will be happy to release it… So far, most people have enjoyed it. When they start they say “Oh it plays sort of like Cluster Chunk” but then after about 10 minutes they start to realise what sets it apart. By the end it’s “That is a really fun map” and “I haven’t really played a PVP map like that before” which is exactly what I’m looking for, so that makes me happy. I’m just glad Vladimyr let me use his brain!

Here is what the map looks like at the end of a short game.

I hope to release it next week sometime (provided I get the time to make a video)

Posted in Jigarbov, Map Previews |

Progress on my PVP map.

Posted on April 18, 2013 by jigarbov

My PVP map is actually almost done. I have started beta testing it with some people who follow me on twitter and results are very positive so far. I also can’t mention this map without mentioning Sir Vladimyr. This map would not have been made without his great ideas.

tomutwit captured this screenshot of the latest test… Looks nice!

Posted in Jigarbov, Map Previews | 1 Comment |

How to Install a Minecraft Map and Texture Pack. (for Windows)

Posted on April 17, 2013 by jigarbov

I got tired of people telling me there is no texture pack, or that they didn’t know how to install maps or whatever. So this is how you do it with the maps that I make. I am using Windows 7, but this method should also work on Windows Vista (lol) and probably even Windows 8.

Why the background music? I don’t like my own voice and thought it could keep it a little more entertaining!

Kevin Macleod: Call to Adventure
http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300022

Posted in Jigarbov, Tutorial (non Minecraft), YouTube | 1 Comment |

Invisible Block Comparison in Vanilla Minecraft 1.5.1!

Posted on April 17, 2013 by jigarbov

There are a whole host of invisible blocks, and methods for barriers now available. Here are all the ones I know about. I show you how to make invisible force fields for your custom map, some can be broken, some can’t. Here is the full rundown. For all of them you have to use MCedit to place (or voxel tools or worldedit) However, the resulting blocks can be used in custom maps that will work 100% with vanilla Minecraft.

Texelelf Filters: http://elemanser.com/filters.html

Posted in Jigarbov, YouTube | 3 Comments |
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