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Category Archives: jigarbov.net update

Map Releases are Terrifying.

Posted on May 16, 2013 by jigarbov

In roughly 24 hours I intend to release my newest map. It’s in the untested (for me) genre of maps PVP. Honestly, I don’t play a lot of PVP maps. Honestly, I don’t even really enjoy PVP maps. Why? Something about the repetitive nature of them. You do the same thing, over and over and over again. When I saw the below trailer, I immediately messaged vladimyr about doing a PVP map using the same mechanic. I thought it could change up the regular PVP formula a bit. Open up more options for strategy, more options, more options, more options.

The concept is simple enough, catch falling blocks to build things to attack the other team. But try doing that while under arrow fire, will you build a fortress, or will you return the fire? Will you use your blocks to create potions or will you save up enough cash to go for villagers? What the hell is that thing in the center for?

Anyway I digress. The whole point of this post was supposed to be that map releases are terrifying. I am always on edge before I release any of my maps. What if it’s a failure <- always the first thought. Well what IF it’s a failure? Does it really matter? Am I any less of a creator if it is? Not everything can be a huge success like Eronev 1 or City of Love. The other thing to consider is audience? Right now there are 3 groups of people who want certain things from me as a content creator. One team, wants Eronev 3. One team wants Adventure Multiplex 2. And just recently, a new team want’s City of Love 2, or City of Crimes, or City of Hate… or something. let’s not even talk about the ones that want more youtube content, or BRF to return. Nobody asked for a PVP map. Why did I make it? Who will want it?

I made it because as I do with anything, I create things that are new and exciting for me to build. Rehashing the same thing over and over is NOT fun. Could I build an Eronev 3 that is functional, uses cool mechanics and finish the story that’s in my head? Probably. But the heart wouldn’t be there. I don’t have a burning desire because I havn’t found the “hook” that will drive it. The hook is also the thing that drives me. The new thing that makes each of my maps completely different from the one before it.

My new map: Bridge Out Battle, or BOB for short, will be released in around 24 hours from now. I do hope you enjoy it, and if not, at least I enjoyed building it.

Side note: I added 2 of my oldest maps on the map list, Lava Dungeon Survival and Sandstone Tomb with Pistons. They’re not great, but I made them, so they should be there. They were also exciting to build. Both of them inspired an Eronev map, so there is that.

Posted in Jigarbov, jigarbov.net update | 2 Comments |

City of Love is a Success!

Posted on May 12, 2013 by jigarbov

Wow, City of Love just cracked 200,000 downloads. That’s always an impressive milestone and is quickly becoming my most downloaded map. It still has a little while to catch Eronev Mansion Adventure, but I have no doubt it will catch it within the month. That’s such a crazy high number in such a small amount of time. People want a City of Love 2 but I feel like if exactly the same thing was made it would diminish it somewhat so it’s a matter of finding a balance of new vs old. But at the same time, I have a hard time making sequels that aren’t completely different from the map preceding it. New is always more exciting than rehashed. Anyway I could never have made City of Love without the help of the awesome people who made it possible.

Faume spent almost as much time as me tolling away on the redstone and testing and retesting mechanics and ideas. Without rsmalec and vladimyr we would never have been able to come up with such diverse and interesting characters and their building and texture work was key to City of Love. If you have played superheroes, the city-scape might look familiar… very familiar. And the church was a vlad construction late one night, I was tired and was starting to give up hope that this map would ever get finished. Him building the church was the ray of sunshine guiding us to the end. And Nirgalbunny was the brains behind the original concept for the dialogue tree. It’s gone through many revisions since then but without that first idea with the levels, and jumping around different sections, this map wouldn’t have been made possible. Also the people that are disgusted by the barkeep? You’re lucky she didn’t turn out like Nirgalbunny’s original plan. Maybe we’ll leave that a secret for now. Of course there are many others this map is much better for, KupoKupo for work with the texturepack and the main street and of course texelelf whose filters made this map be possible to come out now and not a year from now. His filters saved us a mountain of work. As well as Abrightmoore whose tools have been super handy.

So what’s next? My PVP map is almost done. I’m still running test games and balancing it. I have an idea for my next major adventure map with an interesting mechanic and I am hoping to release a few smaller maps in the mean time while still keeping this page updated. I still want to add and update my legacy maps “My First Map: Piston Dungeon” and “Lava Survival Dungeon” despite how bad they both are. Also the seedlings of a few collaborations, but those are probably a long ways off. Maybe a few extra shirt designs for the few that might be interested… to be honest I’m mainly making them for me but I figure some people might want one so they’re available and I’ll post here when new designs are up.

Posted in Jigarbov, jigarbov.net update | 2 Comments |

New Support/Help Page

Posted on April 28, 2013 by jigarbov

Despite my recent efforts including the youtube video on how to install maps, I’m still getting a bunch of people having issues with it. I decided to make a support page for exactly that reason which can be accessed in the main menu above. It houses that video, again, and text instructions on how to install a map. From now on, all technical questions and comments regarding map installation must be asked there. I will be deleting any questions asked elsewhere. The comments on the particular map pages are for discussion about those maps only.

A comment that wont be shown (But that I WILL read and fix if it is a problem on my end) are “The download links don’t work”. So if you have exhausted all the download links but were unable to download the map, let me know, and I will look into it even though your comment will not be approved.

Thanks to everyone who has been visiting Jigarbov.net. It’s a pretty new site and I am still looking on ways to improve it, so if you have any suggestions leave a comment here 🙂

Posted in Jigarbov, jigarbov.net update | 1 Comment |
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